![]() Frustration and claims of Andira's 'drop rate' being less than advertised from other players as well led developer Cygames to offer refunds to people caught in the incident, a promise to set up a system to automatically give a drop after too many 'misses', and an apology from the management. There was a time-limited period where Andira's appearance rate increased, with her becoming more difficult to acquire on January 3, fueling 'delirium' and peer pressure on players to attempt to get her immediately. ![]() It was so effective to the point of raising worries of government regulation to stop exploitation the Japan Online Game Association imposed stricter restrictions on the industry after a player streamed themselves spending around ¥700,000 (~6,000 US dollars) attempting to get Andira, a new and heavily advertised character, on December 31, 2015. This system has proven lucrative, as some players compulsively attempt to get desired characters via spending money on repeated random character acquisitions. ![]() ![]() Characters and equipment are acquired randomly any one crystal only has a certain percentage chance of being a desired character. Granblue Fantasy uses a gacha system rather than buying new characters outright, players spend money to get a crystal, effectively a loot box, for 300 yen (~2.67 USD), then get a random 'drop' from using the crystal.
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